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Hashes of Melee ISOs

By Summate on January 29, 2016 Updated March 19, 2020
85,525 views

Content

  1. What are MD5 Hashes

  2. Vanilla Hashes

  3. Mod Hashes

  4. Converting between 1.0, 1.1, and 1.2

What are MD5 Hashes

MD5 hashes are a way for dolphin to identify the exact ISO you have. Though your ISO may look the same as others, it could be vastly different depending on the MD5 Hash.

Dolphin allows you to compute the MD5 hash of an ISO by:

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tzz0zN4.png

 

Vanilla Hashes

  • The ones you're looking for:
  • 1.02 NTSC (Required for Melee Netplay):
  •      -  0e63d4223b01d9aba596259dc155a174 (Most common and preferred copy)
  • Other hashes that seem to not desync but are to be used at your own risk:
  •      -  772730fd336927f4fd2be4e58785bc27 
  •      -  82d58821dfb15708cf56eef64e362f34
  •      -  4cad086498f3f8b18bfa74a2066a2dc8 (is a .wbfs)
  • Ones the DO NOT work:
  •      -  570f5ba46604d17f2d9c4fabe4b8c34d ***
  • *** If you received this Checksum, you have to convert the .7z file/folder that you downloaded (NOT THE ISO YOU EXTRACTED). First you will need this program: NKit 1.4 + Gamecube Partitions. Next you will need to follow this process: 
  • sVqWyXI.png

Others that do not work:

  • 1.0 NTSC - 3a62f8d10fd210d4928ad37e3816e33c
  • 1.01 NTSC - 67136bd167b471e0ad72e98d10cf4356
  • 1.0 PAL - 5e118fc2d85350b7b092d0192bfb0f1a
  • 1.0 NTSC-J - 378be81bb6c38febd847fc4b7f7dc36f
  • 1.2 NTSC-J - dc07abd4b6a5e1517da575274ceefcf8

Mod Hashes

Mods

  • MNCB 0.2.0 NTSC - bcd6d912d6ff2fb03dcc277ade4457cc
  • MNCB 0.2.0 PAL - 4cf344028170f97c9fec4df56b37adc9
  • Silly Melee 0.9 - 63d6c4ca6e80d1ba229d9f17209a67b0
  • Silly Melee 1.01 - 4c2d0559365533b252cad8caf406a94e
  • SD Remix 3.2.1 - 34127741778a11c8d909694ddd7de7bd
  • 20XX 3.02 - 10acad1a79670dd90aac8639ddd5d380
  • 20XX 4.0b1 - fc639aefcce5f3a5c77e440eab4ecf94
  • 20XX 4.0b2 - 4e400c49b68bc3474dbe7970ad4df6d9
  • 20XX 4.0b3 - f79a61286f2c845f72975bcdaafca6aa
  • 20XX 4.0b4 - 8ba44dfc2ceedc4ddce636d9c9159389
  • 20XX 4.05 - 51a29ae081ef69e6d9856d22e42777c5
  • 20XX 4.06 - 6ed757739de410658799e4ada97a31a1
  • 20XX 4.07 - ?
  • 20XX 4.07+ - c8ccc5cd8788fe0cf8f24bca123e4a2e
  • 20XX 4.07++ - 17756217401a39227feea1ebb8542376
  • 20XX 3.02 (game code GALEXX) - d9bff1791128b7bd355708886428abed
  • 20XX 4.0b1 (game code GALEXX) - 356f629ed238dabe4370910d6d900f93
  • 20XX 4.0b2 (game code GALEXX) - 85aa126e529776d77f1c21d4aafd6232
  • 20XX 4.0b3 (game code GALEXX) - e4e0254411c84343bf18f10fbcacc927
  • 20XX 4.0b4 (game code GALEXX) - 879918f26974df3e4207fabe77c2fe1a
  • 20XX 4.05 (game code GALEXX) - 9264dc99a34cb80726cdfb5cf15109ab
  • 20XX 4.06 (game code GALEXX) - df8d543f494c5b8b135b04a8540724c7
  • 20XX 4.07 (game code GALEXX) - ?
  • 20XX 4.07+ (game code GALEXX) - ?
  • 20XX 4.07++ (game code GALEXX) - 59105d0c41fca82f1b078c9016ebf1d6

Converting between 1.0, 1.1, and 1.2

If you need to convert 1.0 or 1.1 to 1.2, you can check out this link.

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