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1.1.3 Patch Notes (SmashBoards)

By geraldsmile on January 26, 2016
472 views
Character Last (CST) Changes Analysis Stage
:4bowser:Bowser ---
  • U-Throw
    • Throwbox angle 70 -> 82
    • Throwbox KBG 80 -> 155
    • Throwbox BKB 90 -> 25
    • Looping hits damage 1.0 -> 0.5
    • Looping Hits hitlag modifier 1.0x -> 0.5x
    • Final hitbox KBG 100 -> 200
    • Final hitbox BKB 0 -> 80
  • Endframe 68 -> 61?
  • Side Special 1/2
    • Post-grab and jump animation are faster
    • Invincibility added during post-grab and flip
  • Up Special 1/2/3
    • Can grab ledges from behind
99%
:4bowserjr:Bowser Jr --- No Changes 99%
:4falcon:Captain Falcon --- No Changes 99%
:4charizard:Charizard ---
  • Dash Attack
    • Total duration 44 -> 39
    • Hitbox 0 (early and late) angle 70 -> 50
    • Hitbox 1 (early and late) angle 80 -> 60
  • U-Smash
    • Tons of small hitbox position, size, angle, and duration tweaks
  • D-Smash
    • Hitbox 0/1 KBG 76 -> 79
    • Hitbox 2/3 KBG 82 -> 85
99%
:4cloud:Cloud --- Added to game! ---
:4diddy:Diddy Kong --- No Changes 99%
:4dk:Donkey Kong --- No Changes 99%
:4drmario:Dr. Mario --- No Changes 99%
:4duckhunt:Duck Hunt --- No Changes 99%
:4falco:Falco --- No Changes 99%
:4fox:Fox --- No Changes 99%
:4ganondorf:Ganondorf ---
  • D-Smash
    • 2nd hit angle 130 -> 50
    • Facing restriction set to 4 (not sure what this means)
  • Nair
    • Completely remade! Hitboxes all totally different!
    • Bottom line is, second hit is now stronger rather than first.
    • Landing lag reduced from 18 -> 17
  • Fair
    • Landing Lag reduced 23 -> 22
  • Bair
    • Landing Lag reduced 20 -> 19
  • Uair
    • Landing Lag reduced 20 -> 19
  • Dair
    • Hitbox moved 2 units vertically (down?)
    • Landing lag reduced 28 -> 26
  • Neutral Special 1
    • Super Armor extended from frames 11-63 -> 11-66
  • Turnaround Neutral Special 1
    • Super Armor added from frames 11-58
  • Turnaround Neutral Special 2
    • Super Armor added from frames 11-54
  • Side Special 1/2 (ground/aerial)
    • Some sort of grab parameter increased?
  • Up Special 1
    • Grab shocks damage 1.0 -> 1.2
    • Throw damage 7.0 -> 9.0, KBG 82 -> 90
99%
:4greninja:Greninja ---
  • F-Smash
    • KBG 99 -> 101
  • U-Smash
    • Hit 2 Sweetspot KBG 103 -> 104
  • D-Smash
    • KBG 90 -> 92
    Side Special 1/2
    • Front Attack KBG 102 -> 104
    • Rear attack KBG 101 -> 103
  • Side Special 3
    • Front/Rear Attack KBG 90 -> 92
99%
:4myfriends:Ike --- No Changes 99%
:4jigglypuff:Jigglypuff --- No Changes 99%
:4dedede:King Dedede ---
  • Neutral Special 1/3
    • Small timing tweak
  • Up Special 1/2/3
    • Facing Restriction added to descent and landing hitboxes
99%
:4kirby:Kirby ---
  • Ground run speed increased
  • F-Smash (all angles)
    • Early Hit KBG 99 -> 100
    • Late Hit KBG 66 -> 67
  • U-Smash
    • Early Hit KBG 102 -> 103
    • Middle Hit KBG 96 -> 97
    • Late hit KBG 50 -> 51
  • D-Smash
    • KBG 108 -> 109
  • Fair
    • Hit 3 KBG 145 -> 148
    • Hitlag modifier 1.0x -> 1.2x
  • Bair
    • Early Hit KBG 102 -> 104
    • Late Hit KBG 110 -> 112
  • U-throw
    • KBG 63 -> 74
  • Side Special 1 partial charge
    • KBG 70 -> 76
    • Aerial hitbox 0 (both hits) size 5.2 -> 5.4
    • Aerial hitbox 1 (both hits) size 3.0 -> 3.2
    • Both sets of hitboxes active for 1.0 -> 2.0 frames
  • Side Special 1 aerial max charge
    • KBG 70 -> 76
    • Aerial hitbox 0 (both hits) size 5.4 -> 5.6
    • Aerial hitbox 1 (both hits) size 3.5 -> 3.7
    • Both sets of hitboxes active for 1.0 -> 2.0 frames
  • Side Special 2 partial charge, 1/3 max charge
    • KBG 70 -> 76
  • Side Special 2 aerial
    • KBG 100 -> 110
    • Hitbox 0 (both hits) size 5.2 -> 5.4
    • Hitbox 1 (both hits) size 3.0 -> 3.2
    • Both sets of hitboxes active for 1.0 -> 2.0 frames
  • Side Special 3 partial charge
    • Aerial KBG 70 -> 76
    • Hitbox 0 (both hits) size 6.3 -> 6.5
    • Hitbox 1 (both hits) size 3.0 -> 3.2
  • Side Special 3 max charge
    • Aerial KBG 70 -> 76
    • Hitbox 0 size 6.0 -> 6.2
    • Hitbox 1 size 3.0 -> 3.2
99%
:4link:Link ---
  • F-Smash 2
    • KBG 85 -> 89
  • D-Smash
    • Hit 1 angle 75 -> 78
    • Hit 1 KBG 90 -> 88
    • Hit 1 BKB 26 -> 40
  • Fair
    • Hit 1 damage 8.0 -> 11.0
    • Hit 1 KBG 132 -> 130
    • Hit 1 BKB 10 -> 20
    • Hit 2 damage 10.0 -> 13.0
    • KBG 105 -> 100
  • Dair
    • Spike hitbox is now aerial target only
    • Now has a ground-only hitbox at angle 55, KBG/BKB of 40/25
    • Secondary "bounce" hitbox damage increased 8.0 -> 11.0
  • Up Special 1
    • A Million tiny buffs and tweaks (these moves have a million hitboxes, too many to list)
    • Uncharged total frames from 81 -> 77
    • Full charge total frames from 139 -> 136
  • Up Special 2
    • Also tweaked a ton
    • Uncharged total frames from 98 -> 93
    • Full charge total frames from 156 -> 152
99%
:4littlemac:Little Mac --- No Changes 99%
:4lucario:Lucario/Mega Lucario ---
  • Horizontal air speed, fall speed, fastfall sweed, and walk speed increased
  • Neutral Special Charging 1/2/3
    • (Normal only) Angle 80 -> 83
    • KBG 100 -> 93
    • (Mega only) BKB 10 -> 12
    • Hitlag modifier 1.0x -> 0.78x
99%
:4lucas:Lucas ---
  • F-tilt (all angles)
    • Hitbox 1 (11%) size 4.4 -> 4.7
    • Hitbox duration 7-9 -> 7-10
  • Nair
    • Looping Hits damage 1.0 -> 2.0
  • Fair
    • Landing lag 15 -> 12
  • Standing Grab
    • FAF on frame 51 -> 46
  • Dash Grab
    • FAF on frame 61 -> 56
  • Pivot Grab
    • Animation updated but FAF unchanged
    • Down Special
      • Heals significantly less damage (half) when used with teammate attacks.
99%
:4luigi:Luigi --- No Changes 99%
:4mario:Mario --- No Changes 99%
:4marth:/:4lucina:Marth/(Lucina) ---
  • Dancing Blade 1/2 Hit 2-forward
    • Hitbox 0/2 KBG 70 -> 30
    • Hitbox 1 KBG 50 -> 30
    • Hitbox 0/1/2 BKB 28 -> 30
  • Dancing Blade 1 Hit 3-down
    • Hitbox 0 Damage 3.0(3.325) -> 4.5(4.75)
    • Hitbox 1 Damage 4.0(3.325) -> 5.5(4.75)
    • Hitbox 0 Growth 60 ->28
    • Hitbox 1 Growth 40 ->28
    • Both hitboxes angle 20 -> 44
    • Both hitboxes BKB 30 -> 50
    • Hitbox 1 size 4.3 -> 4.6
99%
:4megaman:Mega Man --- No Changes 99%
:4metaknight:Meta Knight --- Facing restriction set to zero on some unknown 1.5/1.0 damage subroutine hitboxes 99%
:4mewtwo:Mewtwo ---
  • Ground walk/run speed increased
  • F-Smash
    • Hitbox 0 (non-sweetspot) damage 15.0 -> 16.0
    • Hitbox 0 size 2.0 -> 3.0
  • Nair
    • Landing Lag reduced 16 -> 13
  • Fair
    • Hits on frame 7 -> 6
    • Hitbox moved 1 unit forward?
    • Landing Lag reduced 18 -> 14
  • Bair
    • Hitbox 0 moved to a different bone, position adjusted, size 5.1 -> 5.5
    • Landing Lag reduced 21 -> 17
  • Uair
    • Hitbox 1 damage 9.0 -> 10.0
    • Hitbox 2 damage 7.5 -> 9.0
    • All hitboxes KBG 100 -> 97
    • All hitboxes BKB 0 -> 40
    • Hitbox 0 size 4.7 -> 5.0
    • Hitbox 1 size 3.9 -> 4.5
    • Hitbox 2 size 3.1 -> 4.0
    • Landing Lag reduced 16 -> 13
  • Dair
    • Hitboxes moved down one unit
    • Hitbox duration 2 -> 4 frames
    • Landing Lag reduced 22 -> 18
  • Neutral Special
    • Projectile size increased
    • Aerial momentum shift reduced
    Side Special
    • Unknown Grab Box parameters increased (could be size or positioning)
  • D-Throw
    • Angle 69 -> 74
99%
:4miibrawl:Mii Brawler --- No Changes 99%
:4miigun:Mii Gunner ---
  • D-Smash
    • 2nd Hit Angle 130 -> 50
    • 2nd hit facing restriction set to 4
  • Down Special 3
    • Heals significantly less damage (half) when used with teammate attacks.
99%
:4miisword:Mii Swordfighter --- No Changes 99%
:4gaw:Mr. Game & Watch ---
  • Down Special 1/2/3
    • Does significantly less damage (less than half?) when used with teammate attacks.
99%
:4ness:Ness ---
  • Down Special 1/3
    • Heals significantly less damage (half) when used with teammate attacks.
99%
:4olimar:Olimar --- No Changes 99%
:4pacman:PAC-MAN --- No Changes 99%
:4palutena:Palutena --- No Changes 99%
:4peach:Peach --- No Changes 99%
:4pikachu:Pikachu --- No Changes 60%
:4pit:Pit --- No Changes 99%
:4darkpit:Dark Pit ---
  • Side Special 1 (ground)
    • Damage 11.5 -> 12.0
    • Angle 50 -> 43
    • KBG 60 -> 67
    • BKB 100 -> 99
  • Side Special 2 (ground)
    • Angle 50 -> 43
    • KBG 60 -> 67
    • BKB 100 -> 99
  • Side Special 1/2 (aerial)
    • Angle 50 -> 43
    • KBG 60 -> 58
99%
:4rob:R.O.B. --- No Changes 99%
:4robinm:Robin ---
  • Ftilt
    • Size increased 4.0 -> 5.0, position tweaked
  • D-Smash
    • FAF from frame 62 -> 57
  • Nair
    • Hitbox 0/1 (both hits) size increased 4.0 -> 5.0, position tweaked
    • Hitbox 2 (both hits) size increased 3.0 -> 5.0
  • Fair (Levin)
    • Late hitbox size increased 1.5 -> 2.5, position tweaked
  • Dair (Levin)
    • Early damage 10 -> 11
    • Hitbox 1 (non-spike) angle 80 -> 70
    • Both hitboxes size 4.0 -> 4.5
    • Transition from early to middle hitboxes after 1 -> 2 frames
    • Late hit damage 5.0 -> 8.0
    • New late 6.0 damage hitbox added?
  • Nair (both)
    • Landing Lag reduced 20 -> 18
  • Fair (both)
    • Landing Lag reduced 20 -> 18
  • Bair (both)
    • Landing Lag reduced 21 -> 19
  • Uair (both)
    • Landing Lag reduced 20 -> 18
  • Dair (both)
    • Landing Lag reduced 28 -> 26
99%
:rosalina:Rosalina & Luma --- No Changes 99%
:4feroy:Roy --- No Changes 99%
:4ryu:Ryu --- Some random timer on a non-hitbox state changed from 19 to 4 99%
:4samus:Samus --- No Changes 99%
:4sheik:Sheik --- No Changes 99%
:4shulk:Shulk ---
  • Dash Attack
    • Damage 11.0 -> 11.5
  • Ftilt
    • Damage 13.0/11.5 -> 13.5/12.0
  • Utilt
    • Early hit damage 8.0 -> 8.5
    • Late hit damage 7.0 -> 7.5
  • Dtilt
    • Damage 9.0/7.0 -> 9.5/7.5
  • Nair
    • Damage 7.0/8.0 -> 7.5/8.5
    • Landing Lag reduced 12 -> 10
  • Fair
    • Damage 7.5/6.0 -> 8.0/6.5
    • Landing Lag reduced 18 -> 16
  • Bair
    • Damage 12.0/8.0 -> 12.5/8.5
    • Landing Lag reduced 21 -> 19
  • Uair
    • Hit 1 damage 5.0 -> 5.5
    • Hit 2 damage 10.0/7.5 -> 10.5/8.0
    • Landing Lag reduced 17 -> 15
  • Dair
    • Hit 1 damage 5.0/7.0 -> 6.0/7.5
    • Hit 2 damage 11.0/10.0 -> 11.5/10.5
    • Landing Lag reduced 25 -> 23
99%
:4sonic:Sonic --- No Changes 99%
:4tlink:Toon Link --- No Changes 99%
:4villager:Villager ---
  • Neutral Special 1/2/3
    • Does significantly less damage (half?) when used with teammate attacks.
99%
:4wario:Wario --- No Changes 99%
:4wiifit:Wii Fit Trainer --- No Changes 99%
:4yoshi:Yoshi --- No Changes 99%
:4zelda:Zelda --- No Changes 99%
:4zss:Zero Suit Samus --- No Changes 99%

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